Week 9
Week 9
This week the character model was completed and hair was added. After the model was finalized, I also tried to import the model into Blender for further refinement and animation. The most prominent part of this is the hair making and the eye making. It took me half a week to get acquainted with the Blender and simulate hair with a particle system. The hair is styled by determining the position of hair growth through the vertex group, and finally combing the direction of hair growth
Eyeballs are made in layers. Place the retina inside the eyeball and attach a map of the pupil to it. Finally, change the material and transparency of the eyeball so that the material of the pupil can reflect the surface of the eye. This approach can make the eyeball very realistic and three-dimensional, and will have different colors at different angles.










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